640 research outputs found

    Orthogonal terrain guarding is NP-complete

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    The complexity of separating points in the plane

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    We study the following separation problem: given n connected curves and two points s and t in the plane, compute the minimum number of curves one needs to retain so that any path connecting s to t intersects some of the retained curves. We give the first polynomial (O(n3)) time algorithm for the problem, assuming that the curves have reasonable computational properties. The algorithm is based on considering the intersection graph of the curves, defining an appropriate family of closed walks in the intersection graph that satisfies the 3-path-condition, and arguing that a shortest cycle in the family gives an optimal solution. The 3-path-condition has been used mainly in topological graph theory, and thus its use here makes the connection to topology clear. We also show that the generalized version, where several input points are to be separated, is NP-hard for natural families of curves, like segments in two directions or unit circles

    QPTAS and Subexponential Algorithm for Maximum Clique on Disk Graphs

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    A (unit) disk graph is the intersection graph of closed (unit) disks in the plane. Almost three decades ago, an elegant polynomial-time algorithm was found for Maximum Clique on unit disk graphs [Clark, Colbourn, Johnson; Discrete Mathematics '90]. Since then, it has been an intriguing open question whether or not tractability can be extended to general disk graphs. We show the rather surprising structural result that a disjoint union of cycles is the complement of a disk graph if and only if at most one of those cycles is of odd length. From that, we derive the first QPTAS and subexponential algorithm running in time 2^{O~(n^{2/3})} for Maximum Clique on disk graphs. In stark contrast, Maximum Clique on intersection graphs of filled ellipses or filled triangles is unlikely to have such algorithms, even when the ellipses are close to unit disks. Indeed, we show that there is a constant ratio of approximation which cannot be attained even in time 2^{n^{1-epsilon}}, unless the Exponential Time Hypothesis fails

    Minimum cell connection in line segment arrangements

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    We study the complexity of the following cell connection problems in segment arrangements. Given a set of straight-line segments in the plane and two points a and b in different cells of the induced arrangement: (i) compute the minimum number of segments one needs to remove so that there is a path connecting a to b that does not intersect any of the remaining segments; (ii) compute the minimum number of segments one needs to remove so that the arrangement induced by the remaining segments has a single cell. We show that problems (i) and (ii) are NP-hard and discuss some special, tractable cases. Most notably, we provide a near-linear-time algorithm for a variant of problem (i) where the path connecting a to b must stay inside a given polygon P with a constant number of holes, the segments are contained in P, and the endpoints of the segments are on the boundary of P. The approach for this latter result uses homotopy of paths to group the segments into clusters with the property that either all segments in a cluster or none participate in an optimal solution

    QPTAS and subexponential algorithm for maximum clique on disk graphs

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    A (unit) disk graph is the intersection graph of closed (unit) disks in the plane. Almost three decades ago, an elegant polynomial-time algorithm was found for \textsc{Maximum Clique} on unit disk graphs [Clark, Colbourn, Johnson; Discrete Mathematics '90]. Since then, it has been an intriguing open question whether or not tractability can be extended to general disk graphs. We show the rather surprising structural result that a disjoint union of cycles is the complement of a disk graph if and only if at most one of those cycles is of odd length. From that, we derive the first QPTAS and subexponential algorithm running in time 2O~(n2/3)2^{\tilde{O}(n^{2/3})} for \textsc{Maximum Clique} on disk graphs. In stark contrast, \textsc{Maximum Clique} on intersection graphs of filled ellipses or filled triangles is unlikely to have such algorithms, even when the ellipses are close to unit disks. Indeed, we show that there is a constant ratio of approximation which cannot be attained even in time 2n1−Δ2^{n^{1-\varepsilon}}, unless the Exponential Time Hypothesis fails
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